← lenakitsune

build log

foam dust, seam rippers, bad decisions ⛩

Twelve hours on a convention floor

What a full day in a large build is actually like — the repair kit, hydration, the photographer etiquette nobody explains, and how to stop before you break something.

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The reference art has no ribcage

Adapting a drawn design to an actual human body — where illustrations cheat, how to find the real seam lines, and fitting things you cannot try on flat.

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Weathering is the whole trick

Why flawless paint looks fake on camera, and how to add wear, grime and edge damage in the places an object would genuinely get them.

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Making foxfire actually glow

Building cold, pale, moving light into a costume — diffusion, colour temperature, hiding the battery, and why bare LEDs never look like fire.

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The mask I printed nine times

A kitsune mask that took nine print attempts — orientation, warping, split lines, sanding resin without ruining it, and knowing when to stop.

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Fox ears that don't flop by lunchtime

Building fox ears with a real internal structure, matching them to a wig so the join disappears, and mounting them so they survive a full convention day.

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Your first piece of foam armour, and the four mistakes in it

How EVA foam armour actually goes together — heat forming, contact cement, bevelled seams and sealing — and the four errors every first build contains.

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Nine tails and a god at the gate

What a kitsune actually is in Japanese folklore — Inari's messengers, the tail-counting, foxfire, and why the trickster version is only half the story.

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